You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
78 lines
2.0 KiB
C#
78 lines
2.0 KiB
C#
using System;
|
|
|
|
namespace RayFire
|
|
{
|
|
[Serializable]
|
|
public class RFFragmentProperties
|
|
{
|
|
public RFColliderType colliderType;
|
|
public float sizeFilter;
|
|
public bool decompose;
|
|
public bool removeCollinear;
|
|
public bool l; // Copy layer
|
|
public int m; // Copy layer
|
|
public int layer;
|
|
public bool t; // Copy tag
|
|
public string tag;
|
|
|
|
/// /////////////////////////////////////////////////////////
|
|
/// Constructor
|
|
/// /////////////////////////////////////////////////////////
|
|
|
|
// Constructor
|
|
public RFFragmentProperties()
|
|
{
|
|
colliderType = RFColliderType.Mesh;
|
|
sizeFilter = 0;
|
|
decompose = false;
|
|
removeCollinear = false;
|
|
l = true;
|
|
layer = 0;
|
|
t = true;
|
|
tag = "";
|
|
}
|
|
|
|
// Copy from
|
|
public void CopyFrom (RFFragmentProperties fragmentProperties)
|
|
{
|
|
colliderType = fragmentProperties.colliderType;
|
|
sizeFilter = fragmentProperties.sizeFilter;
|
|
decompose = false;
|
|
removeCollinear = fragmentProperties.removeCollinear;
|
|
l = fragmentProperties.l;
|
|
layer = fragmentProperties.layer;
|
|
t = fragmentProperties.t;
|
|
tag = fragmentProperties.tag;
|
|
}
|
|
|
|
/// /////////////////////////////////////////////////////////
|
|
/// Layer & Tag
|
|
/// /////////////////////////////////////////////////////////
|
|
|
|
// Get layer for fragments
|
|
public int GetLayer (RayfireRigid scr)
|
|
{
|
|
// Inherit layer
|
|
if (scr.meshDemolition.properties.l == true)
|
|
return scr.gameObject.layer;
|
|
|
|
// Get custom layer
|
|
return layer;
|
|
}
|
|
|
|
// Get tag for fragments
|
|
public string GetTag (RayfireRigid scr)
|
|
{
|
|
// Inherit tag
|
|
if (scr.meshDemolition.properties.t == true)
|
|
return scr.gameObject.tag;
|
|
|
|
// Set tag. Not defined -> Untagged
|
|
if (tag.Length == 0)
|
|
return "Untagged";
|
|
|
|
// Set tag.
|
|
return tag;
|
|
}
|
|
}
|
|
} |