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16 lines
445 B
C#
16 lines
445 B
C#
using System.Runtime.InteropServices;
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namespace UnityEngine.Formats.Alembic.Sdk
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{
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[StructLayout(LayoutKind.Sequential)]
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struct CameraData
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{
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public Bool visibility { get; set; }
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public float focalLength { get; set; }
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public Vector2 sensorSize { get; set; }
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public Vector2 lensShift { get; set; }
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public float nearClipPlane { get; set; }
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public float farClipPlane { get; set; }
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}
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}
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