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19 lines
349 B
C#
19 lines
349 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using SiegeSong;
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namespace SiegeSong
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{
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public class Interior : MonoBehaviour
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{
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public DangerLevel DangerLevel;
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public InteriorType Type;
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public List<WorldObject> WorldObjects;
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void Start() { }
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void Update() { }
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}
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}
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