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15 lines
454 B
C#
15 lines
454 B
C#
using UnityEditor.SettingsManagement;
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namespace UnityEditor.Polybrush
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{
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sealed class Pref<T> : UserSetting<T>
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{
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public Pref(string key, T value, SettingsScope scope = SettingsScope.Project)
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: base(PolybrushSettings.instance, key, value, scope)
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{ }
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public Pref(Settings settings, string key, T value, SettingsScope scope = SettingsScope.Project)
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: base(settings, key, value, scope) { }
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}
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}
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