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18 lines
819 B
Markdown
# About ProBuilder
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You can build, edit, and texture custom geometry in Unity with the actions and tools available in the ProBuilder package. You can also use ProBuilder to help with in-scene level design, prototyping, collision Meshes, and play-testing.
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ProBuilder also comes with a [Scripting API](api.md), so that you can write C# scripts to make your own tools and customizations.
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Some of the advanced features include:
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* [UV editing and texture mapping](workflow-texture-mapping.md)
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* [Applying Vertex Colors](workflow-vertexcolors.md)
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* [Creating parametric shapes](workflow-create.md)
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In addition, the ProBuilder package includes a [Model export feature](workflow-exporting.md), which you can use to tweak your levels in any 3D modeling software.
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