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19 lines
410 B
C#
19 lines
410 B
C#
namespace UnityEngine.Rendering.Universal
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{
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internal enum TileSize
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{
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_8 = 8,
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_16 = 16,
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_32 = 32,
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_64 = 64
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}
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static class TileSizeExtensions
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{
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public static bool IsValid(this TileSize tileSize)
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{
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return tileSize == TileSize._8 || tileSize == TileSize._16 || tileSize == TileSize._32 || tileSize == TileSize._64;
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}
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}
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}
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