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14 lines
366 B
C#

namespace UnityEditor.TerrainTools
{
/// <summary>
/// An interface that represent the controller for the brush's strength.
/// </summary>
public interface IBrushStrengthController : IBrushController
{
/// <summary>
/// Gets and sets the brush's strength.
/// </summary>
float brushStrength { get; set; }
}
}