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siege-song/Data/Logs/AssetImportWorker0-prev.log

3929 lines
214 KiB
Plaintext

Using pre-set license
Built from '2021.2/staging' branch; Version is '2021.2.7f1 (6bd9e232123f) revision 7068130'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22000) 64bit Professional' Language: 'en' Physical Memory: 16262 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2021.2.7f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
D:/Unity/Games/Siege-Song/Data
-logFile
Logs/AssetImportWorker0.log
-srvPort
59618
Successfully changed project path to: D:/Unity/Games/Siege-Song/Data
D:/Unity/Games/Siege-Song/Data
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Default GameObject BitMask: Water already registered
Refreshing native plugins compatible for Editor in 447.24 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.2.7f1 (6bd9e232123f)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.2.7f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/Unity/Games/Siege-Song/Data/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
Vendor: NVIDIA
VRAM: 8088 MB
Driver: 27.21.14.5671
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.2.7f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.2.7f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.2.7f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56364
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.2.7f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.2.7f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll
Registered in 0.012443 seconds.
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 494.30 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.761 seconds
Domain Reload Profiling:
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LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (48ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (494ms)
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ProcessInitializeOnLoadMethodAttributes (122ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Platform modules already initialized, skipping
Registering precompiled user dll's ...
Registered in 0.062780 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 483.26 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 5.106 seconds
Domain Reload Profiling:
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BeginReloadAssembly (207ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (34ms)
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RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (739ms)
ReleaseScriptCaches (1ms)
RebuildScriptCaches (244ms)
SetupLoadedEditorAssemblies (3437ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (29ms)
SetLoadedEditorAssemblies (0ms)
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BeforeProcessingInitializeOnLoad (209ms)
ProcessInitializeOnLoadAttributes (2654ms)
ProcessInitializeOnLoadMethodAttributes (48ms)
AfterProcessingInitializeOnLoad (14ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (15ms)
Platform modules already initialized, skipping
========================================================================
Worker process is ready to serve import requests
Default GameObject BitMask: Water already registered
Launched and connected shader compiler UnityShaderCompiler.exe after 0.08 seconds
Refreshing native plugins compatible for Editor in 4.38 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5617 Unused Serialized files (Serialized files now loaded: 0)
Unloading 419 unused Assets / (125.9 MB). Loaded Objects now: 5803.
Memory consumption went from 418.3 MB to 292.4 MB.
Total: 33.066200 ms (FindLiveObjects: 0.837600 ms CreateObjectMapping: 0.942200 ms MarkObjects: 4.843900 ms DeleteObjects: 26.440300 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Import Request.
Time since last request: 230299.816686 seconds.
path: Assets/_SiegeSong/Scripts/Editor/TerrainPlateInstantiator.cs
artifactKey: Guid(09f7db018542e6542a55547f3456bbc9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/_SiegeSong/Scripts/Editor/TerrainPlateInstantiator.cs using Guid(09f7db018542e6542a55547f3456bbc9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'bd663b4bedd4368800bd51d078e340cc') in 0.130281 seconds
========================================================================
Received Import Request.
Time since last request: 0.000048 seconds.
path: Assets/_SiegeSong/Scripts/Editor
artifactKey: Guid(0ca4beda6c45eb242a456d1ffd87c60a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/_SiegeSong/Scripts/Editor using Guid(0ca4beda6c45eb242a456d1ffd87c60a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '42a736e7ba9166b45080d57065d3a895') in 0.017895 seconds
========================================================================
Received Import Request.
Time since last request: 18.380624 seconds.
path: Assets/_SiegeSong/Scripts/Editor/NewBehaviourScript.cs
artifactKey: Guid(ce023680b9ef0db4f8ef84fd2f53b731) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/_SiegeSong/Scripts/Editor/NewBehaviourScript.cs using Guid(ce023680b9ef0db4f8ef84fd2f53b731) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e8f689d19be6118e841ce6f89953b508') in 0.013654 seconds
========================================================================
Received Prepare
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.040070 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 4.26 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 4.296 seconds
Domain Reload Profiling:
ReloadAssembly (4297ms)
BeginReloadAssembly (289ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (84ms)
EndReloadAssembly (3809ms)
LoadAssemblies (192ms)
RebuildTransferFunctionScriptingTraits (1ms)
SetupTypeCache (634ms)
ReleaseScriptCaches (2ms)
RebuildScriptCaches (164ms)
SetupLoadedEditorAssemblies (2708ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (28ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (4ms)
BeforeProcessingInitializeOnLoad (140ms)
ProcessInitializeOnLoadAttributes (2476ms)
ProcessInitializeOnLoadMethodAttributes (46ms)
AfterProcessingInitializeOnLoad (12ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 7.58 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5608 Unused Serialized files (Serialized files now loaded: 0)
Unloading 401 unused Assets / (126.1 MB). Loaded Objects now: 5826.
Memory consumption went from 418.1 MB to 292.1 MB.
Total: 34.947200 ms (FindLiveObjects: 0.829800 ms CreateObjectMapping: 0.901800 ms MarkObjects: 6.733400 ms DeleteObjects: 26.480300 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.039738 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 3.84 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 3.636 seconds
Domain Reload Profiling:
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BeginReloadAssembly (245ms)
ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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CreateAndSetChildDomain (80ms)
EndReloadAssembly (3188ms)
LoadAssemblies (169ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (592ms)
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RebuildScriptCaches (123ms)
SetupLoadedEditorAssemblies (2186ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (25ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (4ms)
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ProcessInitializeOnLoadMethodAttributes (47ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (14ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 3.63 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5606 Unused Serialized files (Serialized files now loaded: 0)
Unloading 401 unused Assets / (126.2 MB). Loaded Objects now: 5847.
Memory consumption went from 418.2 MB to 292.0 MB.
Total: 31.923800 ms (FindLiveObjects: 0.775300 ms CreateObjectMapping: 0.813700 ms MarkObjects: 5.759700 ms DeleteObjects: 24.573400 ms)
AssetImportParameters requested are different than current active one (requested -> active):
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Import Request.
Time since last request: 72.988437 seconds.
path: Assets/_SiegeSong/Scripts/PlayerInputOutput/CommandConsole.cs
artifactKey: Guid(034f599be3dcd6b448b65cdbaff5f63e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/_SiegeSong/Scripts/PlayerInputOutput/CommandConsole.cs using Guid(034f599be3dcd6b448b65cdbaff5f63e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b0bb6e40e768f1b13de12012dda899cb') in 0.024174 seconds
========================================================================
Received Prepare
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
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Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 10.40 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 8.479 seconds
Domain Reload Profiling:
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BeginReloadAssembly (413ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
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CreateAndSetChildDomain (138ms)
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ReleaseScriptCaches (4ms)
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LogAssemblyErrors (0ms)
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SetLoadedEditorAssemblies (2ms)
RefreshPlugins (11ms)
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ProcessInitializeOnLoadAttributes (4965ms)
ProcessInitializeOnLoadMethodAttributes (213ms)
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EditorAssembliesLoaded (2ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (60ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 13.23 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5606 Unused Serialized files (Serialized files now loaded: 0)
Unloading 401 unused Assets / (126.1 MB). Loaded Objects now: 5868.
Memory consumption went from 418.1 MB to 292.1 MB.
Total: 104.292700 ms (FindLiveObjects: 1.846400 ms CreateObjectMapping: 4.687800 ms MarkObjects: 18.894200 ms DeleteObjects: 78.861000 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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========================================================================
Received Prepare
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
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Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 9.94 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 10.424 seconds
Domain Reload Profiling:
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BeginReloadAssembly (699ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
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CreateAndSetChildDomain (177ms)
EndReloadAssembly (8719ms)
LoadAssemblies (484ms)
RebuildTransferFunctionScriptingTraits (2ms)
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RebuildScriptCaches (564ms)
SetupLoadedEditorAssemblies (5341ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (67ms)
SetLoadedEditorAssemblies (2ms)
RefreshPlugins (10ms)
BeforeProcessingInitializeOnLoad (321ms)
ProcessInitializeOnLoadAttributes (4814ms)
ProcessInitializeOnLoadMethodAttributes (94ms)
AfterProcessingInitializeOnLoad (33ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (27ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 7.63 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5606 Unused Serialized files (Serialized files now loaded: 0)
Unloading 401 unused Assets / (126.1 MB). Loaded Objects now: 5889.
Memory consumption went from 418.3 MB to 292.2 MB.
Total: 79.257100 ms (FindLiveObjects: 1.207200 ms CreateObjectMapping: 1.452800 ms MarkObjects: 13.564100 ms DeleteObjects: 63.030500 ms)
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========================================================================
Received Prepare
Default GameObject BitMask: Water already registered
Registering precompiled user dll's ...
Registered in 0.032064 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Symbol file LoadedFromMemory doesn't match image D:\Unity\Games\Siege-Song\Data\Library\PackageCache\com.unity.visualscripting@1.7.6\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Native extension for LinuxStandalone target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 11.10 ms, found 6 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 11.609 seconds
Domain Reload Profiling:
ReloadAssembly (11611ms)
BeginReloadAssembly (588ms)
ExecutionOrderSort (0ms)
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path: Assets/_SiegeSong/Scripts/PlayerInputOutput/PlayerInputManager.cs
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Unloading 5607 Unused Serialized files (Serialized files now loaded: 0)
Unloading 401 unused Assets / (126.1 MB). Loaded Objects now: 6499.
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Native extension for WindowsStandalone target not found
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path: Assets/_SiegeSong/Scripts/ArtificialInteligence/Calendar
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Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Unloading 400 unused Assets / (126.1 MB). Loaded Objects now: 6937.
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Native extension for WindowsStandalone target not found
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Unloading 400 unused Assets / (126.0 MB). Loaded Objects now: 6958.
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Unloading 400 unused Assets / (126.1 MB). Loaded Objects now: 7000.
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Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Unloading 400 unused Assets / (126.0 MB). Loaded Objects now: 7021.
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Unloading 400 unused Assets / (126.0 MB). Loaded Objects now: 7042.
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Unloading 400 unused Assets / (125.9 MB). Loaded Objects now: 7063.
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Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Unloading 400 unused Assets / (126.1 MB). Loaded Objects now: 7084.
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Unloading 400 unused Assets / (126.0 MB). Loaded Objects now: 7105.
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5584 Unused Serialized files (Serialized files now loaded: 0)
Unloading 400 unused Assets / (126.0 MB). Loaded Objects now: 7126.
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