You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

126 lines
3.4 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6052121016320391843
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a307bf2814ef6d742b57b5b280dd5d46, type: 3}
m_Name: Am I Hurt
m_EditorClassIdentifier:
active: 1
Description: 'Am I on the Damage Mode??
If true then Someone Hit me'
DecisionID:
UseConstant: 1
ConstantValue: 0
Variable: {fileID: 0}
send: 0
interval:
UseConstant: 1
ConstantValue: 0.2
Variable: {fileID: 0}
WaitForAllTasks: 0
waitForTask: -1
checkOn: 0
ModeState: 1
ModeID: {fileID: 11400000, guid: b04409080ae7e3c4fa645d8c67b40424, type: 2}
Ability:
UseConstant: 1
ConstantValue: -1
Variable: {fileID: 0}
--- !u!114 &-878221882559456342
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dc281e85e1710854c8185b80996cde20, type: 3}
m_Name: T_Follow Player
m_EditorClassIdentifier:
active: 1
Description: 'Set the Player as Target and Follow it
'
MessageID:
UseConstant: 1
ConstantValue: 0
Variable: {fileID: 0}
UpdateInterval: 0.2
WaitForPreviousTask: 0
targetType: 0
TargetT: {fileID: 11400000, guid: 0c45a2c5e368c004eb9efaa6152aa0ea, type: 2}
TargetG: {fileID: 0}
TargetRG: {fileID: 0}
rtype: 1
RTIndex:
UseConstant: 1
ConstantValue: 0
Variable: {fileID: 0}
RTName:
UseConstant: 1
ConstantValue:
Variable: {fileID: 0}
MoveToTarget: 1
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9e33e187dc72d4a48aaede99913c6393, type: 3}
m_Name: Command - Follow Player
m_EditorClassIdentifier:
ID:
UseConstant: 1
ConstantValue: 0
Variable: {fileID: 0}
tasks:
- {fileID: -878221882559456342}
- {fileID: 4776330165420190432}
- {fileID: 11400000, guid: 92bcce1dba62e824ab1e082a09ee53a3, type: 2}
transitions:
- decision: {fileID: -6052121016320391843}
trueState: {fileID: 11400000, guid: a62f7427844772f43b1088f2b08953a9, type: 2}
falseState: {fileID: 0}
- decision: {fileID: -5707594851299956587, guid: 67afa69bfbf5b804b8fc4e37aaa621f0,
type: 2}
trueState: {fileID: 11400000, guid: a7eaff8b6de07b44ca2568f019daf84b, type: 2}
falseState: {fileID: 0}
GizmoStateColor: {r: 0, g: 1, b: 0.1323154, a: 1}
CreateTaskAsset: 1
CreateDecisionAsset: 1
--- !u!114 &4776330165420190432
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9176d65901bdc7c4bbcc36cf5d310741, type: 3}
m_Name: T_Default Stance
m_EditorClassIdentifier:
active: 1
Description: Set the Stance to Default
MessageID:
UseConstant: 1
ConstantValue: 0
Variable: {fileID: 0}
UpdateInterval: 0.2
WaitForPreviousTask: 0
affect: 0
stance: {fileID: 11400000, guid: 87ae38bfe93fc3f449ecd25863e2a6fe, type: 2}