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25 lines
598 B
C#
25 lines
598 B
C#
using UnityEngine;
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using UnityEngine.UI;
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namespace Gaia
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{
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public class AutoAssignTakePhotoEvent : MonoBehaviour
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{
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[HideInInspector]
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public ScreenShotter m_screenShotter;
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public Button m_buttonUI;
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private void Start()
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{
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if (m_screenShotter == null)
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{
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m_screenShotter = FindObjectOfType<ScreenShotter>();
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}
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if (m_screenShotter != null && m_buttonUI != null)
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{
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m_buttonUI.onClick.AddListener(m_screenShotter.TakeHiResShot);
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}
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}
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}
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} |