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23 lines
463 B
C#
23 lines
463 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using SiegeSong;
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namespace SiegeSong
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{
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public class NewGameSetup : MonoBehaviour
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{
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public GameObject PlayerTracker;
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public InstanceManager InstanceManager;
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public RuntimeManager RuntimeManager;
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//public ActorEditor ActorEditor;
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//public StoryBeatManager StoryBeatManager;
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void Start() { }
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void Update() { }
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}
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} |