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14 lines
395 B
C#
14 lines
395 B
C#
using System;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.EventSystems;
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namespace MalbersAnimations
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{
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public class PointClickData : ScriptableObject
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{
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public Action<BaseEventData> baseDataPointerClick;
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// public Action<BaseEventData> baseDataPointerDrag;
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public void Invoke(BaseEventData data) => baseDataPointerClick?.Invoke(data);
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}
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} |