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23 lines
551 B
C#
23 lines
551 B
C#
using UnityEngine;
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using MalbersAnimations.Events;
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using System.Collections.Generic;
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namespace MalbersAnimations
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{
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[AddComponentMenu("Malbers/Weapons/MInventory Basic")]
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public class MInventory : MonoBehaviour
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{
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public List<GameObject> Inventory;
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public GameObjectEvent OnEquipItem;
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public virtual void EquipItem(int Slot)
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{
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if (Slot < Inventory.Count) OnEquipItem.Invoke(Inventory[Slot]);
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}
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public virtual void AddItem(GameObject item) => Inventory.Add(item);
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}
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}
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