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26 lines
498 B
C#
26 lines
498 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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#if GAIA_PRO_PRESENT
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namespace Gaia
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{
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public class FloatingPointFixMember : MonoBehaviour
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{
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protected void OnEnable()
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{
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FloatingPointFix.Instance.AddMember(this);
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}
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protected void OnDestroy()
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{
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if (FloatingPointFix.IsActive)
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{
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FloatingPointFix.Instance.RemoveMember(this);
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}
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}
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}
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}
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#endif |