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This list is in case you purchased this animation set to use in another engine or application. It is for Protof-Actor@FencingAnimset.fbx
Animation List:
DrawSwordFencing: 10-100
PutBackSwordFencing: 110-210
Idle1Fencing: 220-440
IdleBreatheFencing: 450-505
IdleLookAroundFencing: 515-615
IdleCombatFencing: 625-655
WalkForwardFencing: 665-705
WalkBackwardsFencing: 715-755
WalkRightFencing: 765-805
WalkLeftFencing: 815-855
WalkForwardRightFencing: 865-905
WalkBackwardsLeftFencing: 915-955
WalkForwardLeftFencing: 965-1005
WalkBackwardsRightFencing: 1015-1055
WalkForwardFencing_RM: 1065-1105
WalkBackwardsFencing_RM: 1115-1155
WalkRightFencing_RM: 1165-1205
WalkLeftFencing_RM: 1215-1255
WalkForwardRightFencing_RM: 1265-1305
WalkBackwardsLeftFencing_RM: 1315-1355
WalkForwardLeftFencing_RM: 1365-1405
WalkBackwardsRightFencing_RM: 1415-1455
RunForwardFencing: 1465-1480
RunBackwardsFencing: 1490-1505
RunRightFencing: 1515-1530
RunLeftFencing: 1540-1555
RunForwardRightFencing: 1565-1580
RunBackwardsLeftFencing: 1590-1605
RunFrowardLEftFencing: 1615-1630
RunBackwardsRightFencing: 1640-1655
RunForwardFencing_RM: 1665-1680
RunBackwardsFencing_RM: 1690-1705
RunRightFencing_RM: 1715-1730
RunLeftFencing_RM: 1740-1755
RunForwardRightFencing_RM: 1765-1780
RunBackwardsLeftFencing_RM: 1790-1805
RunFrowardLEftFencing_RM: 1815-1830
RunBackwardsRightFencing_RM: 1840-1855
IdleCrouch: 1865-1920
CrouchForward: 1930-1980
CrouchBackwards: 1990-2040
CrouchRight: 2050-2100
CrouchLeft: 2110-2160
CrouchForwardRight: 2170-2220
CrouchBackwardsLeft: 2230-2280
CrouchForwardLeft: 2290-2340
CrouchBackwardsRight: 2350-2400
CrouchForward_RM: 2410-2460
CrouchBackwards_RM: 2470-2520
CrouchRight_RM: 2530-2580
CrouchLeft_RM: 2590-2640
CrouchForwardRight_RM: 2650-2700
CrouchBackwardsLeft_RM: 2710-2760
CrouchForwardLeft_RM: 2770-2820
CrouchBackwardsRight_RM: 2830-2880
Attack1AForwardFencing: 2890-2915
Attack1AForwardFencing_RM: 2925-2950
Attack1ALeapforwardFencing: 2960-2995
Attack1ALeapForwardFencing_RM: 3005-3040
Attack1BLeapForwardFencing: 3050-3085
Attack1BLeapForardFencing_RM: 3095-3130
Attack1CLeapForwardFencing: 3140-3175
Attack1CLeapForardFencing_RM: 3185-3220
Attack1DLeapForwardFencing: 3230-3270
Attack1DLeapForardFencing_RM: 3280-3320
Attack2LeapForwadFencing: 3330-3385
Attack2LeapForwardFencing_RM: 3395-3450
Attack3ForwardFencing: 3460-3490
Attack3ForwardFencing_RM: 3500-3530
Attack3Fencing: 3540-3570
Attack4Fencing: 3580-3615
Attack4Fencing_RM: 3625-3660
Attack5Fencing: 3670-3705
Attack5Fencing_RM: 3715-3750
Attack5LeapForwardFencing: 3760-3805
Attack5LeapForwardFencing_RM: 3815-3860
Attack5ForwardFencing: 3870-3905
Attack5ForwardFencing_RM: 3915-3950
Attack6LeapForwardFencing: 3960-4005
Attack6LeapForwardFencing_RM: 4015-4060
Attack7ForwardFencing: 4070-4120
Attack7ForwardFencing_RM: 4130-4180
Attack4LeapForwardFencing: 4190-4240
Attack4LeapForwardFencing_RM: 4250-4300
Attack4LowForwardFencing: 4310-4350
Attack4LowForwardFencing_RM: 4360-4400
Attack1ELeapForwadFencing: 4410-4455
Attack1ELeapForwardFencing_RM: 4465-4510
2HitComboFencing: 4520-4580
2HitComboFencing_RM: 4590-4670
3HitComboFencing: 4680-4740
3HitComboFencing_RM: 4750-4830
ParryHighFencing: 4840-4860
ParryLowFencing: 4870-4890
ParryLeftFencing: 4900-4920
ParryRightFencing: 4930-4950
GetHitLightFrontFencing: 4960-4985
GetHitLightBackFencing: 4995-5025
GetHitLightRightFencing: 5035-5060
GetHitLightLEftFencing: 5070-5100
GetHitHeavyFrontFencing: 5110-5135
GEtHitHeavyBackFencing: 5145-5180
GetHitHeavyRightFencing: 5190-5220
GetHitHeavyLeftFencing: 5230-5260
GetHitHeavyFrontFencing_RM: 5270-5295
GEtHitHeavyBackFencing_RM: 5305-5340
GetHitHeavyRightFencing_RM: 5350-5380
GetHitHeavyLeftFencing_RM: 5390-5420
DeathFrontFencing: 5430-5517
DeathBackFencing: 5530-5625
DeathRightFencing: 5635-5710
DeathLeftFencing: 5720-5817