You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

75 lines
1.9 KiB
C#

using UnityEngine;
using System.Collections;
public class EnviroEvents : MonoBehaviour {
[System.Serializable]
public class EnviroActionEvent : UnityEngine.Events.UnityEvent
{
}
//[Header("Time Events")]
public EnviroActionEvent onHourPassedActions = new EnviroActionEvent();
public EnviroActionEvent onDayPassedActions = new EnviroActionEvent();
public EnviroActionEvent onYearPassedActions = new EnviroActionEvent();
public EnviroActionEvent onWeatherChangedActions = new EnviroActionEvent();
public EnviroActionEvent onSeasonChangedActions = new EnviroActionEvent();
public EnviroActionEvent onNightActions = new EnviroActionEvent();
public EnviroActionEvent onDayActions = new EnviroActionEvent();
public EnviroActionEvent onZoneChangedActions = new EnviroActionEvent();
void Start ()
{
EnviroSkyMgr.instance.OnHourPassed += () => HourPassed ();
EnviroSkyMgr.instance.OnDayPassed += () => DayPassed ();
EnviroSkyMgr.instance.OnYearPassed += () => YearPassed ();
EnviroSkyMgr.instance.OnWeatherChanged += (EnviroWeatherPreset type) => WeatherChanged ();
EnviroSkyMgr.instance.OnSeasonChanged += (EnviroSeasons.Seasons season) => SeasonsChanged ();
EnviroSkyMgr.instance.OnNightTime += () => NightTime ();
EnviroSkyMgr.instance.OnDayTime += () => DayTime ();
EnviroSkyMgr.instance.OnZoneChanged += (EnviroZone zone) => ZoneChanged ();
}
private void HourPassed()
{
onHourPassedActions.Invoke();
}
private void DayPassed()
{
onDayPassedActions.Invoke();
}
private void YearPassed()
{
onYearPassedActions.Invoke();
}
private void WeatherChanged()
{
onWeatherChangedActions.Invoke();
}
private void SeasonsChanged()
{
onSeasonChangedActions.Invoke();
}
private void NightTime()
{
onNightActions.Invoke ();
}
private void DayTime()
{
onDayActions.Invoke ();
}
private void ZoneChanged()
{
onZoneChangedActions.Invoke ();
}
}