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17 lines
317 B
C#
17 lines
317 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class AnimatorSpeed : MonoBehaviour {
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[Range(0, 5)]
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public float Speed;
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void Start () {
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}
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// Update is called once per frame
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void Update () {
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gameObject.GetComponent<Animator>().speed = Speed;
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}
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}
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