You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

1198 lines
34 KiB
Plaintext

fileFormatVersion: 2
guid: 68ff266232881bb40822d5f9eee3f45c
ModelImporter:
serializedVersion: 21202
internalIDToNameTable:
- first:
1: 100000
second: //RootNode
- first:
1: 100002
second: Humanoid_
- first:
1: 100004
second: Humanoid_ Head
- first:
1: 100006
second: Humanoid_ L Calf
- first:
1: 100008
second: Humanoid_ L Clavicle
- first:
1: 100010
second: Humanoid_ L Finger0
- first:
1: 100012
second: Humanoid_ L Finger01
- first:
1: 100014
second: Humanoid_ L Finger02
- first:
1: 100016
second: Humanoid_ L Finger1
- first:
1: 100018
second: Humanoid_ L Finger11
- first:
1: 100020
second: Humanoid_ L Finger12
- first:
1: 100022
second: Humanoid_ L Finger2
- first:
1: 100024
second: Humanoid_ L Finger21
- first:
1: 100026
second: Humanoid_ L Finger22
- first:
1: 100028
second: Humanoid_ L Finger3
- first:
1: 100030
second: Humanoid_ L Finger31
- first:
1: 100032
second: Humanoid_ L Finger32
- first:
1: 100034
second: Humanoid_ L Finger4
- first:
1: 100036
second: Humanoid_ L Finger41
- first:
1: 100038
second: Humanoid_ L Finger42
- first:
1: 100040
second: Humanoid_ L Foot
- first:
1: 100042
second: Humanoid_ L Forearm
- first:
1: 100044
second: Humanoid_ L ForearmTwist
- first:
1: 100046
second: Humanoid_ L Hand
- first:
1: 100048
second: Humanoid_ L Thigh
- first:
1: 100050
second: Humanoid_ L Toe0
- first:
1: 100052
second: Humanoid_ L UpperArm
- first:
1: 100054
second: Humanoid_ Neck
- first:
1: 100056
second: Humanoid_ Pelvis
- first:
1: 100058
second: Humanoid_ Ponytail1
- first:
1: 100060
second: Humanoid_ R Calf
- first:
1: 100062
second: Humanoid_ R Clavicle
- first:
1: 100064
second: Humanoid_ R Finger0
- first:
1: 100066
second: Humanoid_ R Finger01
- first:
1: 100068
second: Humanoid_ R Finger02
- first:
1: 100070
second: Humanoid_ R Finger1
- first:
1: 100072
second: Humanoid_ R Finger11
- first:
1: 100074
second: Humanoid_ R Finger12
- first:
1: 100076
second: Humanoid_ R Finger2
- first:
1: 100078
second: Humanoid_ R Finger21
- first:
1: 100080
second: Humanoid_ R Finger22
- first:
1: 100082
second: Humanoid_ R Finger3
- first:
1: 100084
second: Humanoid_ R Finger31
- first:
1: 100086
second: Humanoid_ R Finger32
- first:
1: 100088
second: Humanoid_ R Finger4
- first:
1: 100090
second: Humanoid_ R Finger41
- first:
1: 100092
second: Humanoid_ R Finger42
- first:
1: 100094
second: Humanoid_ R Foot
- first:
1: 100096
second: Humanoid_ R Forearm
- first:
1: 100098
second: Humanoid_ R ForearmTwist
- first:
1: 100100
second: Humanoid_ R Hand
- first:
1: 100102
second: Humanoid_ R Thigh
- first:
1: 100104
second: Humanoid_ R Toe0
- first:
1: 100106
second: Humanoid_ R UpperArm
- first:
1: 100108
second: Humanoid_ Spine
- first:
1: 100110
second: Humanoid_ Spine1
- first:
1: 100112
second: Humanoid_ Spine2
- first:
1: 100114
second: root
- first:
4: 400000
second: //RootNode
- first:
4: 400002
second: Humanoid_
- first:
4: 400004
second: Humanoid_ Head
- first:
4: 400006
second: Humanoid_ L Calf
- first:
4: 400008
second: Humanoid_ L Clavicle
- first:
4: 400010
second: Humanoid_ L Finger0
- first:
4: 400012
second: Humanoid_ L Finger01
- first:
4: 400014
second: Humanoid_ L Finger02
- first:
4: 400016
second: Humanoid_ L Finger1
- first:
4: 400018
second: Humanoid_ L Finger11
- first:
4: 400020
second: Humanoid_ L Finger12
- first:
4: 400022
second: Humanoid_ L Finger2
- first:
4: 400024
second: Humanoid_ L Finger21
- first:
4: 400026
second: Humanoid_ L Finger22
- first:
4: 400028
second: Humanoid_ L Finger3
- first:
4: 400030
second: Humanoid_ L Finger31
- first:
4: 400032
second: Humanoid_ L Finger32
- first:
4: 400034
second: Humanoid_ L Finger4
- first:
4: 400036
second: Humanoid_ L Finger41
- first:
4: 400038
second: Humanoid_ L Finger42
- first:
4: 400040
second: Humanoid_ L Foot
- first:
4: 400042
second: Humanoid_ L Forearm
- first:
4: 400044
second: Humanoid_ L ForearmTwist
- first:
4: 400046
second: Humanoid_ L Hand
- first:
4: 400048
second: Humanoid_ L Thigh
- first:
4: 400050
second: Humanoid_ L Toe0
- first:
4: 400052
second: Humanoid_ L UpperArm
- first:
4: 400054
second: Humanoid_ Neck
- first:
4: 400056
second: Humanoid_ Pelvis
- first:
4: 400058
second: Humanoid_ Ponytail1
- first:
4: 400060
second: Humanoid_ R Calf
- first:
4: 400062
second: Humanoid_ R Clavicle
- first:
4: 400064
second: Humanoid_ R Finger0
- first:
4: 400066
second: Humanoid_ R Finger01
- first:
4: 400068
second: Humanoid_ R Finger02
- first:
4: 400070
second: Humanoid_ R Finger1
- first:
4: 400072
second: Humanoid_ R Finger11
- first:
4: 400074
second: Humanoid_ R Finger12
- first:
4: 400076
second: Humanoid_ R Finger2
- first:
4: 400078
second: Humanoid_ R Finger21
- first:
4: 400080
second: Humanoid_ R Finger22
- first:
4: 400082
second: Humanoid_ R Finger3
- first:
4: 400084
second: Humanoid_ R Finger31
- first:
4: 400086
second: Humanoid_ R Finger32
- first:
4: 400088
second: Humanoid_ R Finger4
- first:
4: 400090
second: Humanoid_ R Finger41
- first:
4: 400092
second: Humanoid_ R Finger42
- first:
4: 400094
second: Humanoid_ R Foot
- first:
4: 400096
second: Humanoid_ R Forearm
- first:
4: 400098
second: Humanoid_ R ForearmTwist
- first:
4: 400100
second: Humanoid_ R Hand
- first:
4: 400102
second: Humanoid_ R Thigh
- first:
4: 400104
second: Humanoid_ R Toe0
- first:
4: 400106
second: Humanoid_ R UpperArm
- first:
4: 400108
second: Humanoid_ Spine
- first:
4: 400110
second: Humanoid_ Spine1
- first:
4: 400112
second: Humanoid_ Spine2
- first:
4: 400114
second: root
- first:
74: 7400000
second: Attack4Fencing
- first:
95: 9500000
second: //RootNode
externalObjects: {}
materials:
materialImportMode: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 0
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Attack4Fencing
takeName: Take 001
internalID: 0
firstFrame: 0
lastFrame: 35
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 0
fileIdsGeneration: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human:
- boneName: humanoid_ Pelvis
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ L Thigh
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ R Thigh
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ L Calf
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ R Calf
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ L Foot
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ R Foot
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ Spine
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ Spine1
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ Neck
humanName: Neck
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ Head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ L Clavicle
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ R Clavicle
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ L UpperArm
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ R UpperArm
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ L Forearm
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ R Forearm
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ L Hand
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ R Hand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ L Toe0
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ R Toe0
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ L Finger0
humanName: Left Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ L Finger01
humanName: Left Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ L Finger02
humanName: Left Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ L Finger1
humanName: Left Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ L Finger11
humanName: Left Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ L Finger12
humanName: Left Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ L Finger2
humanName: Left Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ L Finger21
humanName: Left Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ L Finger22
humanName: Left Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ L Finger3
humanName: Left Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ L Finger31
humanName: Left Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ L Finger32
humanName: Left Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ L Finger4
humanName: Left Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ L Finger41
humanName: Left Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ L Finger42
humanName: Left Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ R Finger0
humanName: Right Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ R Finger01
humanName: Right Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ R Finger02
humanName: Right Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ R Finger1
humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ R Finger11
humanName: Right Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ R Finger12
humanName: Right Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ R Finger2
humanName: Right Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ R Finger21
humanName: Right Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ R Finger22
humanName: Right Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ R Finger3
humanName: Right Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ R Finger31
humanName: Right Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ R Finger32
humanName: Right Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ R Finger4
humanName: Right Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ R Finger41
humanName: Right Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ R Finger42
humanName: Right Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ Spine2
humanName: UpperChest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: humanoid_ Ponytail1
humanName: Jaw
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: SK_Protof-Actor(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: -0.000000007170968, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: root
parentName: SK_Protof-Actor(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: humanoid_
parentName: root
position: {x: -0, y: -0.0000000010011717, z: 0.91999996}
rotation: {x: 0.0391021, y: -0.0391021, z: 0.70602477, w: 0.7060249}
scale: {x: 1, y: 1, z: 1}
- name: humanoid_ Pelvis
parentName: humanoid_
position: {x: 0.0060236487, y: 4.06415e-10, z: 0.054214474}
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
scale: {x: 1.0000001, y: 1.0000001, z: 1}
- name: humanoid_ L Thigh
parentName: humanoid_ Pelvis
position: {x: 0.00000015258789, y: 0.00000017166137, z: 0.09558188}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000004}
- name: humanoid_ L Calf
parentName: humanoid_ L Thigh
position: {x: -0.45024452, y: 0.000000007152557, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000002, z: 0.9999998}
- name: humanoid_ L Foot
parentName: humanoid_ L Calf
position: {x: -0.41177318, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000001, z: 1.0000005}
- name: humanoid_ L Toe0
parentName: humanoid_ L Foot
position: {x: -0.0716142, y: 0.16518253, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1.0000002, y: 1.0000001, z: 0.99999994}
- name: humanoid_ R Thigh
parentName: humanoid_ Pelvis
position: {x: -0.00000015258789, y: -0.000000095367426, z: -0.09558188}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1, y: 0.9999999, z: 0.99999994}
- name: humanoid_ R Calf
parentName: humanoid_ R Thigh
position: {x: -0.45024452, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002}
- name: humanoid_ R Foot
parentName: humanoid_ R Calf
position: {x: -0.4117732, y: 0.0000000047683715, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1, z: 0.9999999}
- name: humanoid_ R Toe0
parentName: humanoid_ R Foot
position: {x: -0.0716142, y: 0.16518253, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000001}
- name: humanoid_ Spine
parentName: humanoid_ Pelvis
position: {x: 0.0011026764, y: 0.00004272461, z: -0.0000000015883415}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000001}
- name: humanoid_ Spine1
parentName: humanoid_ Spine
position: {x: -0.18557975, y: -0.00014687538, z: -4.0738085e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1, z: 1.0000002}
- name: humanoid_ Spine2
parentName: humanoid_ Spine1
position: {x: -0.18558104, y: -0.00014701008, z: -4.077492e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000001, z: 0.99999994}
- name: humanoid_ L Clavicle
parentName: humanoid_ Spine2
position: {x: -0.18559615, y: -0.000000104904174, z: 0.036398783}
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
scale: {x: 0.9999996, y: 0.9999996, z: 0.9999998}
- name: humanoid_ L UpperArm
parentName: humanoid_ L Clavicle
position: {x: -0.16081241, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000004, z: 1.0000002}
- name: humanoid_ L Forearm
parentName: humanoid_ L UpperArm
position: {x: -0.2940517, y: -1.4901161e-10, z: 0.00000015258789}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 0.9999998, z: 1}
- name: humanoid_ L Hand
parentName: humanoid_ L Forearm
position: {x: -0.2492789, y: 0.000000057220458, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
scale: {x: 1, y: 1.0000006, z: 1.0000006}
- name: humanoid_ L Finger0
parentName: humanoid_ L Hand
position: {x: -0.028831214, y: -0.012419892, z: -0.039994724}
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
scale: {x: 0.9999998, y: 0.99999994, z: 0.9999996}
- name: humanoid_ L Finger01
parentName: humanoid_ L Finger0
position: {x: -0.03879757, y: 0.000000038146972, z: -0.00000015258789}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000001, z: 1.0000002}
- name: humanoid_ L Finger02
parentName: humanoid_ L Finger01
position: {x: -0.03630127, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999994, z: 0.9999998}
- name: humanoid_ L Finger1
parentName: humanoid_ L Hand
position: {x: -0.096156694, y: -0.0077397153, z: -0.039061688}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.9999997, z: 0.9999996}
- name: humanoid_ L Finger11
parentName: humanoid_ L Finger1
position: {x: -0.03505222, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000005, z: 1.0000006}
- name: humanoid_ L Finger12
parentName: humanoid_ L Finger11
position: {x: -0.035052415, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999996, y: 0.99999946, z: 0.9999992}
- name: humanoid_ L Finger2
parentName: humanoid_ L Hand
position: {x: -0.09629642, y: -0.011110382, z: -0.013817338}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 0.9999996, z: 0.99999934}
- name: humanoid_ L Finger21
parentName: humanoid_ L Finger2
position: {x: -0.040894356, y: 0.00000015258789, z: -0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1, z: 0.99999994}
- name: humanoid_ L Finger22
parentName: humanoid_ L Finger21
position: {x: -0.040894546, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000005, z: 1.0000007}
- name: humanoid_ L Finger3
parentName: humanoid_ L Hand
position: {x: -0.0961319, y: -0.011395111, z: 0.009886713}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 0.99999994, z: 0.9999996}
- name: humanoid_ L Finger31
parentName: humanoid_ L Finger3
position: {x: -0.035052374, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000005, z: 1.0000007}
- name: humanoid_ L Finger32
parentName: humanoid_ L Finger31
position: {x: -0.035052184, y: -0.000000076293944, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000006, z: 1.0000004}
- name: humanoid_ L Finger4
parentName: humanoid_ L Hand
position: {x: -0.09732597, y: -0.010767669, z: 0.029915703}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 0.9999998, z: 0.9999998}
- name: humanoid_ L Finger41
parentName: humanoid_ L Finger4
position: {x: -0.029210243, y: 0.000000076293944, z: -0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999996, y: 1.0000001, z: 0.99999946}
- name: humanoid_ L Finger42
parentName: humanoid_ L Finger41
position: {x: -0.029210204, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000005, z: 1.0000005}
- name: humanoid_ Neck
parentName: humanoid_ Spine2
position: {x: -0.18561599, y: -0.00008962631, z: -2.485831e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000006, z: 1.0000005}
- name: humanoid_ Head
parentName: humanoid_ Neck
position: {x: -0.11532181, y: 0, z: -3.6379787e-14}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999946, y: 0.99999946, z: 0.9999996}
- name: humanoid_ Ponytail1
parentName: humanoid_ Head
position: {x: -0.07070999, y: 0.021805843, z: 0.000000071041754}
rotation: {x: 0.000000029802315, y: 0.000000089406946, z: -0.8777644, w: 0.47909254}
scale: {x: 0.99999934, y: 0.9999997, z: 0.99999994}
- name: humanoid_ R Clavicle
parentName: humanoid_ Spine2
position: {x: -0.18559615, y: 0.000000095367426, z: -0.036398783}
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
scale: {x: 1.0000001, y: 1, z: 0.99999994}
- name: humanoid_ R UpperArm
parentName: humanoid_ R Clavicle
position: {x: -0.1608124, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000004, z: 1.0000001}
- name: humanoid_ R Forearm
parentName: humanoid_ R UpperArm
position: {x: -0.29405165, y: -2.9802322e-10, z: -0.00000015258789}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 0.9999997, z: 1}
- name: humanoid_ R Hand
parentName: humanoid_ R Forearm
position: {x: -0.2492789, y: 0.000000019073486, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 1.0000008, y: 1.0000007, z: 1.0000005}
- name: humanoid_ R Finger0
parentName: humanoid_ R Hand
position: {x: -0.02883129, y: -0.012419892, z: 0.039994717}
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
scale: {x: 1, y: 1.0000002, z: 0.9999998}
- name: humanoid_ R Finger01
parentName: humanoid_ R Finger0
position: {x: -0.03879757, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 0.9999998, z: 1}
- name: humanoid_ R Finger02
parentName: humanoid_ R Finger01
position: {x: -0.03630123, y: 0, z: 0.00000015258789}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000001, z: 1.0000001}
- name: humanoid_ R Finger1
parentName: humanoid_ R Hand
position: {x: -0.09615673, y: -0.0077397153, z: 0.039061736}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999996, y: 0.9999998, z: 0.9999997}
- name: humanoid_ R Finger11
parentName: humanoid_ R Finger1
position: {x: -0.0350523, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000001, z: 1}
- name: humanoid_ R Finger12
parentName: humanoid_ R Finger11
position: {x: -0.035052337, y: 0, z: -0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000006, z: 0.99999994}
- name: humanoid_ R Finger2
parentName: humanoid_ R Hand
position: {x: -0.096296534, y: -0.011110382, z: 0.013817367}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999934, y: 0.9999996, z: 0.9999997}
- name: humanoid_ R Finger21
parentName: humanoid_ R Finger2
position: {x: -0.040894356, y: 0, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000005, z: 0.99999994}
- name: humanoid_ R Finger22
parentName: humanoid_ R Finger21
position: {x: -0.04089447, y: -0.00000015258789, z: -0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999996, y: 0.99999994, z: 1}
- name: humanoid_ R Finger3
parentName: humanoid_ R Hand
position: {x: -0.096131936, y: -0.011395111, z: -0.009886703}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999934, y: 0.9999997, z: 0.9999997}
- name: humanoid_ R Finger31
parentName: humanoid_ R Finger3
position: {x: -0.035052374, y: -0.00000015258789, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999996, y: 0.99999934, z: 1}
- name: humanoid_ R Finger32
parentName: humanoid_ R Finger31
position: {x: -0.035052262, y: -0.000000076293944, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000001}
- name: humanoid_ R Finger4
parentName: humanoid_ R Hand
position: {x: -0.09732601, y: -0.010767669, z: -0.029915713}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999934, y: 0.9999997, z: 0.9999997}
- name: humanoid_ R Finger41
parentName: humanoid_ R Finger4
position: {x: -0.02921032, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000001, z: 0.99999994}
- name: humanoid_ R Finger42
parentName: humanoid_ R Finger41
position: {x: -0.029210128, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000001, z: 0.99999994}
- name: SK_Protof-Actor
parentName: SK_Protof-Actor(Clone)
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
scale: {x: 1, y: 1, z: 1}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName: root
hasTranslationDoF: 1
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 6f6eba35b8edc7d46be2a84fcc3eb248, type: 3}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 3
humanoidOversampling: 1
avatarSetup: 2
addHumanoidExtraRootOnlyWhenUsingAvatar: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: